Default Skills For New Characters

Main Page - DQ Main - DQ Rules - DQ New Characters

All characters start with the following default skills:
Speak native language at rank 8,
Speak Common at rank 6 (8 if native tongue),
Horsemanship, Stealth, Drinking, Shield, and Rock at rank 0.
 

Characters start with some Skills due to Upbringing:

Burgher or Farmer: One craft at rank 0.
Merchant: Merchant rank 2; speak Common 8; speak another language 4.
Merchant Prince: Merchant rank 1; Courtier rank 1; speak Common 8; speak another language 4; Steward 1.
Craftsman: One craft at rank 2.
Adventurer: Horsemanship 2; Troubador, Spy, or Ranger at rank 2, or rank 1 in two of the skills.
Bandit: Gambling 1; Stealth 1; Thief rank 2 or Thief rank 1 and Ranger rank 1.
Pirate: Gambling 1; Seahand 2, or Seahand 1 and Navigator 1.
Lesser Nobility: Courtier rank 1; Steward 1; Horsemanship 1.
Greater Nobility: Courtier rank 1; Military Scientist rank 1; Horsemanship 1.

 

All characters begin with two social contacts and a familiarity of their home location at rank 4.

Adventurers and Pirates start out with 2 other location familiarities at rank 2 (see 105).